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Battle & Siege results

Battle Results

Net Successes Outcome
0 RegroupNo significant loses on either side. Immediately roll again.
1 WoundedLoosing Army suffers -1 Might. Immediately roll again.
2 RetreatLoosing Army suffers -2 Might and retreats from the battlefield to an adjacent Region. Battle ends.
3 RoutedLoosing Army suffers -3 Might and returns to its Realm at the end of the turn. Battle Ends.
4 DefeatedLoosing army suffers -4 Might, disengages from all warfare and returns to its Realm at the end of the New Year. Battle Ends.
5+ AnnihilatedLoosing army has its Might reduced to 0 and ceases to exist. Battle ends.

Siege Results

Net Successes Outcome
0 RetaliateOnly Besieging army suffers -1 Might. Garrisons are unharmed. Immediately roll again.
1 GrazedLosing forces suffers -1 Might. Combat ends. Siege continues during the next Warfare phase.
2 MaimedLosing forces suffers -2 Might. Combat ends. Siege continues during the next Warfare phase.
3 CrippledLoosing forces suffers -3 Might.
Besieging armies return to their Realm at the end of the turn.
If the defending forces are Crippled, then the Settlement is captured and the Garrison ceases to exist.
Siege ends
4 BrokenLoosing forces suffers -4 Might.
Besieging Armies disengages from all warfare and returns to its Realm at the end of the New Year.
If the defending forces are Broken, then the Settlement is captured and the Garrison ceases to exist.
Siege ends.
5+ DevastatedLoosing forces has its Might reduced to 0 and ceases to exist.
If defending forces are Devastated, then the Settlement is captured and the Garrison ceases to exist.
Siege ends.

๐Ÿ‘‘ Rulers 2.0 Basic Rules | โšœ๏ธ Setting up your Game | ๐Ÿบ Regions & Resources |
โญ• Actions and Turns | โš”๏ธ War and Armies | ๐Ÿ“ฐ Character Sheets |
๐Ÿงพ License | ๐Ÿ… Support Rulers | ๐Ÿ’พ Versions |